ReferenceValue

When specified gets used to normalize test's results in such a way that the closer a value is to ReferenceValue the higher normalized result it will produce.

Windows
MacOS
Linux

Syntax

FAIDataProviderFloatValue ReferenceValue

Remarks

When specified gets used to normalize test's results in such a way that the closer a value is to ReferenceValue the higher normalized result it will produce. Value farthest from ReferenceValue will be normalized to 0, and all the other values in between will get normalized linearly with the distance to ReferenceValue.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss