UCrowdFollowingComponent::DetermineStartingPathPoint

PathFollowingComponent BEGIN.

Windows
MacOS
Linux

Override Hierarchy

UPathFollowingComponent::DetermineStartingPathPoint()

UCrowdFollowingComponent::DetermineStartingPathPoint()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h

Include

#include "Navigation/CrowdFollowingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp

Syntax

virtual int32 DetermineStartingPathPoint
(
    const FNavigationPath * ConsideredPath
) const

Remarks

PathFollowingComponent BEGIN.

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