UCrowdFollowingComponent::GetCrowdAgentCollisions

Fills information about agent's collision cylinder

Windows
MacOS
Linux

Override Hierarchy

ICrowdAgentInterface::GetCrowdAgentCollisions()

UCrowdFollowingComponent::GetCrowdAgentCollisions()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h

Include

#include "Navigation/CrowdFollowingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp

Syntax

virtual void GetCrowdAgentCollisions
(
    float & CylinderRadius,
    float & CylinderHalfHeight
) const

Remarks

Fills information about agent's collision cylinder

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