| UPathFollowingComponent::OnPathUpdated()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h |
Include |
#include "Navigation/CrowdFollowingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp |
virtual void OnPathUpdated()
Notify about changing current path: new pointer or update from path event