UCrowdFollowingComponent::PauseMove

Pause path following

Windows
MacOS
Linux

Override Hierarchy

UPathFollowingComponent::PauseMove()

UCrowdFollowingComponent::PauseMove()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h

Include

#include "Navigation/CrowdFollowingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp

Syntax

virtual void PauseMove
(
    FAIRequestID RequestID,
    EPathFollowingVelocityMode VelocityMode
)

Remarks

Pause path following

Parameters

Parameter

Description

RequestID

request to pause, FAIRequestID::CurrentRequest means pause current request, regardless of its ID

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