| UPathFollowingComponent::PauseMove()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h |
Include |
#include "Navigation/CrowdFollowingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp |
virtual void PauseMove
(
FAIRequestID RequestID,
EPathFollowingVelocityMode VelocityMode
)
Pause path following
Parameter |
Description |
---|---|
RequestID |
request to pause, FAIRequestID::CurrentRequest means pause current request, regardless of its ID |