UCrowdFollowingComponent::ShouldCheckPathOnResume

Should verify if agent if still on path ater movement has been resumed?

Windows
MacOS
Linux

Override Hierarchy

UPathFollowingComponent::ShouldCheckPathOnResume()

UCrowdFollowingComponent::ShouldCheckPathOnResume()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h

Include

#include "Navigation/CrowdFollowingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp

Syntax

virtual bool ShouldCheckPathOnResume() const

Remarks

Should verify if agent if still on path ater movement has been resumed?

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