UPathFollowingComponent::HasMovementAuthority

Check if path following has authority over movement (e.g. not falling) and can update own state

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h

Include

#include "Navigation/PathFollowingComponent.h"

Syntax

bool HasMovementAuthority() const

Remarks

Check if path following has authority over movement (e.g. not falling) and can update own state

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