UAIPerceptionComponent::GetActorsPerception

Retrieves whatever has been sensed about given actor

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h

Include

#include "Perception/AIPerceptionComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp

Syntax

bool GetActorsPerception
(
    AActor * Actor,
    FActorPerceptionBlueprintInfo & Info
)

Remarks

Retrieves whatever has been sensed about given actor

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