Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h |
Include |
#include "Perception/AIPerceptionComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp |
bool GetActorsPerception
(
AActor * Actor,
FActorPerceptionBlueprintInfo & Info
)
Retrieves whatever has been sensed about given actor