UAIPerceptionComponent::OnUnregister

Called when a component is unregistered.

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::OnUnregister()

UAIPerceptionComponent::OnUnregister()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h

Include

#include "Perception/AIPerceptionComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp

Syntax

virtual void OnUnregister()

Remarks

Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.

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