Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionSystem.h |
Include |
#include "Perception/AIPerceptionSystem.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp |
void OnPerceptionStimuliSourceEndPlay
(
AActor * Actor,
EEndPlayReason::Type EndPlayReason
)