Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h |
Include |
#include "Perception/PawnSensingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp |
virtual void SetSensingInterval
(
const float NewSensingInterval
)
Changes the SensingInterval. If we are currently waiting for an interval, this can either extend or shorten that interval. A value <= 0 prevents any updates.