Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BrainComponent.h |
Include |
#include "BrainComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp |
void RequestLogicRestartOnUnlock()
To be called in case we want to restart AI logic while it's still being locked. On subsequent ResumeLogic instead RestartLogic will be called.
this call does nothing if logic is not locked at the moment of call