IAnalyticsProvider::RecordProgress

Record a player progression event that has happened in the game

Windows
MacOS
Linux

References

Module

Analytics

Header

/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h

Include

#include "Interfaces/IAnalyticsProvider.h"

Syntax

virtual void RecordProgress
(
    const FString & ProgressType,
    const TArray< FString > & ProgressHierarchy,
    const TArray< FAnalyticsEventAttribute > & EventAttrs
)

Remarks

Record a player progression event that has happened in the game

Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name "Progression".

Parameters

Parameter

Description

Error

the error string to record

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