IAnalyticsProvider::SetLocation

Sets the location the game believes the user is playing in as part of the session

Windows
MacOS
Linux

References

Module

Analytics

Header

/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h

Include

#include "Interfaces/IAnalyticsProvider.h"

Syntax

virtual void SetLocation
(
    const FString & InLocation
)

Remarks

Sets the location the game believes the user is playing in as part of the session

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