FAnimNode_PoseDriver::IsBoneDriven

Util for seeing if BoneName is in the list of driven bones (and bFilterDrivenBones is true)

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h

Include

#include "AnimNodes/AnimNode_PoseDriver.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseDriver.cpp

Syntax

bool IsBoneDriven
(
    FName BoneName
) const

Remarks

Util for seeing if BoneName is in the list of driven bones (and bFilterDrivenBones is true)

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