FAnimNode_PoseSnapshot::CacheBoneMapping

Evaluation helper function - cache the bone mapping between two skeletal meshes

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseSnapshot.h

Include

#include "AnimNodes/AnimNode_PoseSnapshot.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseSnapshot.cpp

Syntax

void CacheBoneMapping
(
    FName SourceMeshName,
    FName TargetMeshName,
    const TArray< FName > & InSourceBoneNames,
    const TArray< FName > & InTargetBoneNames
)

Remarks

Evaluation helper function - cache the bone mapping between two skeletal meshes

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