FAnimNode_RandomPlayer::AdvanceToNextSequence

Advance to the next playable sequence.

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RandomPlayer.h

Include

#include "AnimNodes/AnimNode_RandomPlayer.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RandomPlayer.cpp

Syntax

void AdvanceToNextSequence()

Remarks

Advance to the next playable sequence. This is only called once a sequence is fully blended or there's a hard switch to the same playable entry.

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