FAnimNode_StateResult

Root node of an state machine state (sink node).

Windows
MacOS
Linux

Inheritance Hierarchy

FAnimNode_Base

FAnimNode_Root

FAnimNode_StateResult

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.h

Include

#include "AnimNodes/AnimNode_StateResult.h"

Syntax

struct FAnimNode_StateResult : public FAnimNode_Root

Remarks

Root node of an state machine state (sink node). We dont use AnimNode_Root to let us distinguish these nodes in the property list at link time.

Functions

Name Description

Public function

bool

 

SerializeFromMismatchedTag

(
    const FPropertyTag& Tag,
    FStructuredArchive::FSlot Slot
)

Used to upgrade old FAnimNode_Roots to FAnimNode_StateResult

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss