AnimPhysSimSpaceType

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h

Include

#include "BoneControllers/AnimNode_AnimDynamics.h"

Syntax

enum AnimPhysSimSpaceType
{
    Component,
    Actor,
    World,
    RootRelative,
    BoneRelative,
}

Values

Name

Description

Component

Actor

World

RootRelative

BoneRelative

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