FAnimNode_AnimDynamics::GetComponentSpaceTransformFromSimSpace

Given a transform in simulation space, convert it back to component space.

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h

Include

#include "BoneControllers/AnimNode_AnimDynamics.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_AnimDynamics.cpp

Syntax

FTransform GetComponentSpaceTransformFromSimSpace
(
    AnimPhysSimSpaceType SimSpace,
    FComponentSpacePoseContext & Output,
    const FTransform & InSimTransform
)

Remarks

Given a transform in simulation space, convert it back to component space.

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