FAnimNode_AnimDynamics::GetSimSpaceTransformFromComponentSpace

Given a transform in component space, convert it to the current sim space.

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h

Include

#include "BoneControllers/AnimNode_AnimDynamics.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_AnimDynamics.cpp

Syntax

FTransform GetSimSpaceTransformFromComponentSpace
(
    AnimPhysSimSpaceType SimSpace,
    FComponentSpacePoseContext & Output,
    const FTransform & InComponentTransform
)

Remarks

Given a transform in component space, convert it to the current sim space.

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