FAnimNode_SplineIK::GatherBoneReferences

Build bone references & reallocate transforms from the supplied ref skeleton

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h

Include

#include "BoneControllers/AnimNode_SplineIK.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SplineIK.cpp

Syntax

void GatherBoneReferences
(
    const FReferenceSkeleton & RefSkeleton
)

Remarks

Build bone references & reallocate transforms from the supplied ref skeleton

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