Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h |
Include |
#include "BoneControllers/AnimNode_AnimDynamics.h" |
struct FAnimPhysPlanarLimit
Name | Description | ||
---|---|---|---|
|
DrivingBone |
When using a driving bone, the plane transform will be relative to the bone transform |
|
|
PlaneTransform |
Transform of the plane, this is either in component-space if no DrivinBone is specified or in bone-space if a driving bone is present. |