Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SkeletalControlBase.h |
Include |
#include "BoneControllers/AnimNode_SkeletalControlBase.h" |
FCompactPoseBoneIndex GetCompactPoseBoneIndex() const
This will return the compact pose bone index that matters if you're using sockeet, it will return socket's related joint's compact pose index