FIKChainLink

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LegIK.h

Include

#include "BoneControllers/AnimNode_LegIK.h"

Syntax

struct FIKChainLink

Variables

Name Description

Public variable

FVector

 

BaseBendDir

Public variable

FName

 

BoneName

Public variable

float

 

Length

Public variable

FVector

 

LinkAxisZ

Public variable

FVector

 

Location

Public variable

FVector

 

RealBendDir

Constructors

Name Description

Public function

FIKChainLink()

Public function

FIKChainLink

(
    FVector InLocation,
    float InLength
)

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