Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/CommonAnimationLibrary.h |
Include |
#include "CommonAnimationLibrary.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/CommonAnimationLibrary.cpp |
namespace CommonAnimationLibrary
{
FQuat CommonAnimationLibrary::RetargetSingleRotation
(
const FQuat & Rotation,
const FTransform & Source,
const FTransform & Target,
const FRuntimeFloatCurve & CustomCurve,
EEasingFuncType EasingType,
bool bFlipEasing,
float EasingWeight,
ERotationComponent RotationComponent,
FVector TwistAxis,
bool bUseAbsoluteAngle,
float SourceMinimum,
float SourceMaximum,
float TargetMinimum,
float TargetMaximum
)
}
This function performs retargeting of rotation using an easing function. For this a range of motion needs to be defined as a euler angle, swing angle or twist
Parameter |
Description |
---|---|
Rotation |
The input rotation to be retargeted |
Source |
The transform to be used as the frame of reference |
Target |
The transform to be used as the target space |
CustomCurve |
The curve to use if the easing type is "Custom" |
bFlipEasing |
If set to true the easing is flipping around |
EasingWeight |
The amount of easing to use against linear (0.0 to 1.0) |
RotationComponent |
The component of the rotation to retarget |
TwistAxis |
The axis to use when extracting swing / twist rotations |
bUseAbsoluteAngle |
If set to true negative angles will be flipped to positive. This can be used to mirror the rotation. |
SourceMinimum |
The minimum of the source range in degrees |
SourceMaximum |
The maximum of the source range in degrees |
TargetMinimum |
The minimum of the target range in degrees |
TargetMaximum |
The maximum of the target range in degrees |
EasingType |
The type of easing to apply |