| FSequencerPlayerBase
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Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
Include |
#include "AnimSequencerInstanceProxy.h" |
struct FSequencerPlayerBase
Base class for all 'players' that can attach to and be blended into a sequencer instance's output
Name | Description | |
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FSequencerPlayerBase() |
Name | Description | |
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~FSequencerPlayerBase() |
Virtual destructor. |
Name | Description | ||
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IsOfType() |
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IsOfTypeImpl ( |
Checks whether this drag and drop operation can cast safely to the specified type. |