FRBFEntry::AsQuat

Return a target as a quaternion, assuming Values is a sequence of Euler entries.

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h

Include

#include "RBF/RBFSolver.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/RBF/RBFSolver.cpp

Syntax

FQuat AsQuat
(
    int32 Index
) const

Remarks

Return a target as a quaternion, assuming Values is a sequence of Euler entries. Index is which Euler to convert.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss