Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationLibrary.h |
Include |
#include "KismetAnimationLibrary.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/KismetAnimationLibrary.cpp |
static FVector K2_DirectionBetweenSockets
(
const USkeletalMeshComponent * Component,
const FName SocketOrBoneNameFrom,
const FName SocketOrBoneNameTo
)
Computes the direction between two bones / sockets.
Parameter |
Description |
---|---|
Component |
The skeletal component to look for the sockets / bones within |
SocketOrBoneNameFrom |
The name of the first socket / bone |
SocketOrBoneNameTo |
The name of the second socket / bone |