Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/PlayMontageCallbackProxy.h |
Include |
#include "PlayMontageCallbackProxy.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/PlayMontageCallbackProxy.cpp |
static UPlayMontageCallbackProxy * CreateProxyObjectForPlayMontage
(
class USkeletalMeshComponent * InSkeletalMeshComponent,
class UAnimMontage * MontageToPlay,
float PlayRate,
float StartingPosition,
FName StartingSection
)
Called to perform the query internally.