FTransformConstraint

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MacOS
Linux

References

Module

AnimationCore

Header

/Engine/Source/Runtime/AnimationCore/Public/Constraint.h

Include

#include "Constraint.h"

Syntax

struct FTransformConstraint

Variables

Name Description

Public variable

bool

 

bMaintainOffset

When the constraint is first applied, maintain the offset from the target node

Public variable

FConstraintDesc...

 

Operator

Thought of separating this out per each but we'll have an issue with applying transform in what order but something to think about if that seems better

Public variable

FName

 

SourceNode

Public variable

FName

 

TargetNode

Public variable

float

 

Weight

Constructors

Name Description

Public function

FTransformConstraint()

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