FForceFeedbackChannelType

General identifiers for potential force feedback channels.

Windows
MacOS
Linux

References

Module

ApplicationCore

Header

/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h

Include

#include "GenericPlatform/IInputInterface.h"

Syntax

enum FForceFeedbackChannelType
{
    LEFT_LARGE,
    LEFT_SMALL,
    RIGHT_LARGE,
    RIGHT_SMALL,
}

Values

Name

Description

LEFT_LARGE

LEFT_SMALL

RIGHT_LARGE

RIGHT_SMALL

Remarks

General identifiers for potential force feedback channels. These will be mapped according to the platform specific implementation. For example, the PS4 only listens to the XXX_LARGE channels and ignores the rest, while the XBox One could map the XXX_LARGE to the handle motors and XXX_SMALL to the trigger motors. And iOS can map LEFT_SMALL to its single motor.

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