FGenericPlatformApplicationMisc::AnchorWindowWindowPositionTopLeft

UE expects mouse coordinates in screen space.

Windows
MacOS
Linux

References

Module

ApplicationCore

Header

/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h

Include

#include "GenericPlatform/GenericPlatformApplicationMisc.h"

Syntax

static bool AnchorWindowWindowPositionTopLeft()

Remarks

UE expects mouse coordinates in screen space. Some platforms provides in client space. Return true to anchor the window at the top/left corner to make sure client space coordinates and screen space coordinates match up.

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