Module |
|
Header |
/Engine/Source/Runtime/ApplicationCore/Public/HoloLens/HoloLensInputInterface.h |
Include |
#include "HoloLens/HoloLensInputInterface.h" |
Source |
/Engine/Source/Runtime/ApplicationCore/Private/HoloLens/HoloLensInputInterface.cpp |
int GetUserIdForController
(
Windows::Gaming::Input::Gamepad^ Controller
)
Platform-specific code can call this function to get the Gamepad associated with a UserId, if any. Platform-specific code can call this function to get the UserId associated with a Gamepad, if any.