FAssetData::IsUAsset

Returns true if this is the primary asset in a package, true for maps and assets but false for secondary objects like class redirectors

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h

Include

#include "AssetData.h"

Syntax

bool IsUAsset() const

Remarks

Returns true if this is the primary asset in a package, true for maps and assets but false for secondary objects like class redirectors

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