Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h |
Include |
#include "AssetData.h" |
FSoftObjectPath ToSoftObjectPath() const
Convert to a SoftObjectPath for loading
Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h |
Include |
#include "AssetData.h" |
FSoftObjectPath ToSoftObjectPath() const
Convert to a SoftObjectPath for loading