Module |
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Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h |
Include |
#include "AssetRegistryState.h" |
struct FAssetRegistrySerializationOptions
Load/Save options used to modify how the cache is serialized. These are read out of the AssetRegistry section of Engine.ini and can be changed per platform.
Name | Description | ||
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bFilterAssetDataWithNoTags |
True if we want to only write out asset data if it has valid tags. |
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bFilterDependenciesWithNoTags |
True if we also want to filter out dependency data for assets that have no tags. |
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bFilterSearchableNames |
Filter out searchable names from dependency data |
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bSerializeAssetRegistry |
True rather to load/save registry at all |
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bSerializeDependencies |
True rather to load/save dependency info. If true this will handle hard and soft package references |
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bSerializeManageDependencies |
True rather to load/save dependency info for Manage references, |
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bSerializePackageData |
If true will read/write FAssetPackageData |
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bSerializeSearchableNameDependencies |
True rather to load/save dependency info for Name references, |
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bUseAssetRegistryTagsWhitelistInsteadOfBlacklist |
True if CookFilterlistTagsByClass is a whitelist. False if it is a blacklist. |
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CookFilterlistTagsByClass |
The map of classname to tag set of tags that are allowed in cooked builds. |
Name | Description | |
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FAssetRegistrySerializationOptions() |
Name | Description | ||
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DisableFilters() |
Disable all filters |
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ModifyForDevelopment() |
Options used to read/write the DevelopmentAssetRegistry, which includes all data |