Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h |
Include |
#include "AssetRegistryState.h" |
Source |
/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp |
void GetPrimaryAssetsIds
(
TSet< FPrimaryAssetId > & OutPrimaryAssets
) const
Get the set of primary assets contained in this state