FAssetRegistryState::InitializeFromExisting

Initializes cache from existing set of asset data and depends nodes

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h

Include

#include "AssetRegistryState.h"

Source

/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp

Syntax

void InitializeFromExisting
(
    const TMap< FName, FAssetData * > & AssetDataMap,
    const TMap< FAssetIdentifier, FDependsNode * > & DependsNodeMap,
    const TMap< FName, FAssetPackageData * > & AssetPackageDataMap,
    const FAssetRegistrySerializationOptions & Options,
    EInitializationMode InitializationMode
)

Remarks

Initializes cache from existing set of asset data and depends nodes

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