Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h |
Include |
#include "AssetRegistryState.h" |
Source |
/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp |
void InitializeFromExisting
(
const TMap< FName, FAssetData * > & AssetDataMap,
const TMap< FAssetIdentifier, FDependsNode * > & DependsNodeMap,
const TMap< FName, FAssetPackageData * > & AssetPackageDataMap,
const FAssetRegistrySerializationOptions & Options,
EInitializationMode InitializationMode
)
Initializes cache from existing set of asset data and depends nodes