FAssetRegistryState::UpdateAssetData

Updates an existing asset data with the new value and updates lookup maps

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h

Include

#include "AssetRegistryState.h"

Source

/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp

Syntax

void UpdateAssetData
(
    FAssetData * AssetData,
    const FAssetData & NewAssetData
)

Remarks

Updates an existing asset data with the new value and updates lookup maps

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss