Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/IAssetRegistry.h |
Include |
#include "IAssetRegistry.h" |
const FAssetData * GetCachedAssetDataForObjectPath
(
const FName ObjectPath
) const
Returns pointer to cached AssetData for an object path. This is always the on disk version. This will return null if not found, and is exposed for