IAssetRegistry::GetDerivedClassNames

Returns the names of all classes derived by the supplied class names, excluding any classes matching the excluded class names.

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/IAssetRegistry.h

Include

#include "IAssetRegistry.h"

Syntax

void GetDerivedClassNames
(
    const TArray< FName > & ClassNames,
    const TSet< FName > & ExcludedClassNames,
    TSet< FName > & OutDerivedClassNames
) const

Remarks

Returns the names of all classes derived by the supplied class names, excluding any classes matching the excluded class names. This can be slow if temporary caching mode is not on

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss