UAssetRegistryHelpers::IsAssetLoaded

Returns true if the asset is loaded

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryHelpers.h

Include

#include "AssetRegistryHelpers.h"

Source

/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp

Syntax

static bool IsAssetLoaded
(
    const FAssetData & InAssetData
)

Remarks

Returns true if the asset is loaded

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