| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryHelpers.h |
Include |
#include "AssetRegistryHelpers.h" |
class UAssetRegistryHelpers : public UObject
Name | Description | ||
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CreateAssetData |
Creates asset data from a UObject. |
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UObject *... |
GetAsset ( |
Returns the asset UObject if it is loaded or loads the asset if it is unloaded then returns the result |
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TScriptInter... |
GetAssetRegistry() |
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UClass * |
GetClass ( |
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GetExportTextName ( |
Returns the name for the asset in the form: Class'ObjectPath' |
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GetFullName ( |
Returns the full name for the asset in the form: Class ObjectPath |
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GetTagValue ( |
Gets the value associated with the given tag as a string |
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IsAssetLoaded ( |
Returns true if the asset is loaded |
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IsRedirector ( |
Returns true if the this asset is a redirector. |
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IsUAsset ( |
Returns true if this is the primary asset in a package, true for maps and assets but false for secondary objects like class redirectors |
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IsValid ( |
Checks to see if this AssetData refers to an asset or is NULL |
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SetFilterTagsAndValues ( |
Populates the FARFilters tags and values map with the passed in tags and values |
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FSoftObjectP... |
ToSoftObjectPath ( |
Convert to a SoftObjectPath for loading |
Name |
Description |
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FTemporaryCachingModeScope |
Enable/disable asset registry caching mode for the duration of the scope |