IAnalyzerNRTWorker::Finalize

Called when analysis of audio asset is complete.

Windows
MacOS
Linux

Override Hierarchy

References

Module

AudioAnalyzer

Header

/Engine/Source/Runtime/AudioAnalyzer/Public/IAudioAnalyzerNRTInterface.h

Include

#include "IAudioAnalyzerNRTInterface.h"

Syntax

void Finalize
(
    IAnalyzerNRTResult * OutResult
)

Remarks

Called when analysis of audio asset is complete.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss