UAudioAnalyzerAsset::GetSupportedClass

[GetSupportedClass()](API\Runtime\AudioAnalyzer\UAudioAnalyzerAsset\GetSupportedClass) returns the class which should be associated with these asset actions.

Windows
MacOS
Linux

Override Hierarchy

References

Module

AudioAnalyzer

Header

/Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzerAsset.h

Include

#include "AudioAnalyzerAsset.h"

Syntax

virtual UClass * GetSupportedClass() const

Remarks

GetSupportedClass() returns the class which should be associated with these asset actions.

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