| UObject::PreEditChange()
|
Module |
|
Header |
/Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzerNRT.h |
Include |
#include "AudioAnalyzerNRT.h" |
Source |
/Engine/Source/Runtime/AudioAnalyzer/Private/AudioAnalyzerNRT.cpp |
Called before a UPROPERTY of this class is edited. This checks to see if the UPROPERTY is a UAudioAnalyzerNRTSettings. If so, the previous settings' AnalyzeAudioDelegate will be unbound from this object's AnalyzeAudio()