| UObject::PostEditChangeProperty()
|
Module |
|
Header |
/Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzerNRT.h |
Include |
#include "AudioAnalyzerNRT.h" |
Source |
/Engine/Source/Runtime/AudioAnalyzer/Private/AudioAnalyzerNRT.cpp |
virtual void PostEditChangeProperty
(
struct FPropertyChangedEvent & PropertyChangedEvent
)
Called when a UPROPERTY of this class is edited. Triggers reanalysis of audio.
This determines whether to trigger analysis by calling ShouldEventTriggerAnalysis(...)