Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldEndpoint.h |
Include |
#include "ISoundfieldEndpoint.h" |
Source |
/Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp |
TUniquePtr< ISoundfieldAudioPacket > PopAudio()
METHODS USED BY IMPLEMENTATIONS OF ISoundfieldEndpoint: This is used by the IAudioEndpoint implementation to poll buffered audio to process or send to the endpoint. Note that this is NOT thread safe if EndpointRequiresCallback() is overridden to return true. If that is the case, use an override of OnAudioCallback instead.