Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldFormat.h |
Include |
#include "ISoundfieldFormat.h" |
Source |
/Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldFormat.cpp |
static void RegisterSoundfieldFormat
(
ISoundfieldFactory * InFactory
)
This needs to be called to make a soundfield format usable by the engine. It can be called from a ISoundfieldFactory subclass' constructor